Home | News | My Cart | Contact Us | Faq
 
 
 
QUPER NEWS LIST
  • Who can defeat WOW as the most popular game?
  • WotLK Special Edition of MMOZine
  • WoW: Basic Crafting Guide
  • North American/European Warcraft Finals
  • Warcraft III: Reign of Chaos
  • WOW: World of Warcraft Arena in College Gaming League
  • BE:Win a Trip for Two to BlizzCon 2008
  • WOW: WLK Opening Cinematic Unveiled
  • AMD and Blizzard Entertainment(R) Join Forces in Strategic Global Agreement
  • Statement from Mike Morhaime: Apology for the tickets sale on 2008th BlizzCon
  • Gift for Olympic Games: The Key to WLK beta!
  • Wonderland for WOWers:2008 North American Continental Champion
  • War or Wow? No! Too childish!
  • World of Warcraft : New Recruit-A-Friend Program
  • World of Warcraft : BlizzCon Goody Bag Preview

  •      
    WOW : 2nd Sunwell Gate Opened

    The second gate in Sunwell Plateau opened today during maintenance, meaning the US realms now have access to the M'uru encounter -- the fifth encounter in the zone -- leaving only Kil'jaeden himself left unchallenged.

    So what can raids encountering M'uru expect? Here's some quick info on the M'uru encounter:

    * Negative Energy -- Black beam frequently used on multiple targets. (~1k damage)
    * Darkness -- This ability creates a large void zone which deals around 3000 shadow damage per second and spawns several Dark Fiends.
    * Summons Shadowsword Berseker (Physical damage) and Shadowsword Fury Mage (Spellcaster; fire spells)
    * Summons Void sentinel -- a large voidwalker that hits very hard (8-9k) and has a Shadow Pulse ability (AoE) which deals about 3-4k shadow damage. 8 Void Spawn appears upon a Void sentinel death.
    * When M'uru dies, Entropius -- a large void fiend -- spawns and you must kill him to defeat the entire encounter.



     
     
     
    © 2008 Quper, Inc. All Rights Reserved.Use of this site signifies your acceptance of Quper Website Terms and Conditions and Privacy Policy.