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Warhammer Online: The Fixes of a Suite of Interim City

Sat, November 07, 2009

In an effort to improve Warhammer Online, Mythic has been pulling out all stops lately. Removing fortresses from the RvR campaign equation is one of their latest changes, since many players found them to be a laggy and boring hurdle to be overcome. However, the changing may have some consequence: Cities were sieged much more often. Meanwhile Mythic has actually aware of this would happen, they didn't have measures in place to handle an "all city siege all the time" situation.

Today, a suite of interim city fixes was announced by Andy Belford.

A few notables include: The durations of stage 1 and 2 city siege have been cut in half, many parts of the city are no longer tied to city rank, city rank recovers much more quickly, and the Reikland Factory and Twisting Tower scenarios are making a comeback to provide those not engaged in city siege with something to do.


             
 
 
 
 
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